Nex has developed a breakthrough motion engine that's integrated seamlessly with Unity. It's the first vision-based framework that's tailored for interactive sports, fitness and gaming applications.
Nex has developed a breakthrough motion engine that's integrated seamlessly with Unity. It's the first vision-based framework that's tailored for interactive sports, fitness and gaming applications.
Real-time and vision-based. No special trackers, suits, or sensors required.
Tuned for interactive sports, fitness, and motion gaming applications.
Integrated with Unity for graphically rich, cross-platform development.
Fast, efficient, and lightweightâaddressing a broader range of consumer devices.
With the selfie camera of a smartphone, tablet, PC or Smart TV, computer vision can analyze human body movements in real-time to gamify consumer experiences and provide rich data input for new applications.
Our team has developed a computer vision system that's powered by advanced machine learning, and tuned for high-performance motion experiences. Now integrated with Unity, the Nex Motion Developer Kit or âMDK"Â unlocks a new world of possibilities for motion-based entertainment.
Our high activity use cases go beyond basic human âpose estimationâ. Weâve tuned our engine for speed, complex movements, and a range of body motion actions that other engines just weren't trained to handle.
The system can recognize a slash of your arm, a catch with your hands, or a kick with your feet at a greater speed than other engines. This unlocks new motion game experiences that in the past required expensive IR or Lidar-based tracking systems.
Unity integration is a major breakthrough, enabling a new category of game development and motion-based experiences to be created quickly and easily. Developers less experienced in motion capture concepts can use the framework for rapid creation.
If youâre a brand, game studio, or app developer interested in the Nex Motion Engine, weâd love to hear from you. Give us a few details about your project and weâll start a conversation.
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